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The Legend of Zelda:  Twilight Princess is a video game that was released in the year 2006 for both the Game
The Legend of Zelda Twilight Princess Game Cover

The Legend of Zelda: Twilight Princess

Cube and the Nintendo Wii, and is the fourteenth installment in The Legend of Zelda franchise.  

HyruleEdit

While certain landmarks of Hyrule commonly return, Hyrule's geography appears to be laid out
Hyrule1

Hyrule Symbol

differently with almost every new game set in it. Parts of Hyrule found in one game's map may be in a different location, have different geographical features, or be completely absent in another. While some games may take into account the geography in past Zelda games (A Link to the Past and Four Sword Adventures share almost the same Hylian geography) others may completely ignore them (The Minish Cap's Hyrule bears almost no resemblance to any other game). Several fan explanations have been given. The first is that the changes occurred because of geological events between the games such as earthquakes, mudslides, erosion, forest growth, continental drift, or all of the above. The second theory is that Hyrule's geography stays relatively the same but that each new game shows the same Hyrule seen from a different angle, that landmarks are renamed, or that other unseen parts of Hyrule are seen each game. Some fans argue that while Hyrule does change from game to game it is simply due to gameplay
Hyrule2

Hyrule Map

reasons to give players something new to explore while staying in the same land and has no real in-game explanations.

It is also possible that different parts of Hyrule are shown throughout the various games. In The Legend of Zelda comics, the map from Zelda II: The Adventure of Link is added to the north of the map found in The Legend of Zelda, and the in-game map for Zelda II: The Adventure of Link also has an area that resembles a scaled down version of the map in The Legend of Zelda. The geography then allows the map from A Link to the Past to be included to the west.

Ordon Village/Kokiri Forest TheoryEdit

It is believed that Ordon Village from The Legend of Zelda: Twilight Princess is Kokiri Forest. The village is located
Kokiri Forest

Kokiri Forest

within an area of Hyrule known as the Ordona Province, located in south-eastern Hyrule in the canonical GameCube version. In Twilight Princess, the area has been settled by Humans and Hylians. Ordon Village also happens to be Link's hometown in the game.

It is equally possible that Kokiri Forest is an area of the Faron Woods that is full of poisonous fog. Its relative location is closer to that of the Kokiri Forest, and the area has a broken bridge that looks similar to the one in the Kokiri Forest. It is also closer to the Forest Temple and the Sacred Grove. However, the distance to the Forest Temple and the Sacred Grove could be just aesthetic changes due to the increased size of Hyrule in Twilight Princess as opposed to Ocarina of Time, meaning that it is equally plausible that Ordon Village is in fact the former Kokiri Forest with just a larger distance between it and the remains of the Great Deku Tree in Faron Woods.  

Armogohma TheoryEdit

Armogohma
Some believe that Armogohma was once an ordinary Gohma (if not undersized, based on its true form) that came into contact with the Mirror Shard, causing it to mutate into a much larger, armored form, similar to Yeta becoming Blizzeta.

It is possible that Armogohma is or is related to Queen Gohma from

Armogohma Eye (front)

Armogohma

the Ocarina of Time, as both are large arachnids that crawl on the floor and ceiling. They also both drop smaller Gohmas for Link to fight.  

AsheiEdit

Connection to GonzoEdit

It is possible that Ashei has some connection with Gonzo, one of Tetra's pirates from The Legend of Zelda: The Wind Waker, as both of them are very gruff and
Ashei

Ashei

masculine and tend to append the word "yeah?" to the end of their sentences. Ashei's father is claimed to have been a Knight of Hyrule; in 
The Wind Waker, there is a portrait hanging in the sunken Hyrule Castle depicting Princess Zelda surrounded by knights bearing resemblance to Tetra's pirates, one of which bears a resemblance to Gonzo. Because Twilight Princess andThe Wind Waker take place at the same time but in different timelines, it may be that this knight is actually both Ashei's and Gonzo's father (or some sort of common ancestor), having fathered them both in different timelines. This is questionable however, as Gonzo is a Hylian unlike Ashei who is a Human. It is more likely that she is a reference to him rather than being directly related.  

Snowpeak RuinsEdit

It is believed by some that Ashei once lived in the Snowpeak Ruins, a dilapidated mansion located atop Snowpeak. This is supported by many facts: firstly, she claimed to have been raised by her father 'in the mountains'. As there are only a small number of mountains in Hyrule, it is possible she could be referring to Snowpeak. The mansion is filled with numerous types of weapons and resembles a military fort, possibly pertaining to Ashei's warrior upbringing; it also has numerous portraits of unnamed figures, any of whom could possibly be her father. Ashei is also shown wearing a Yeti's pelt at one point in the game, with the only location housing such creatures being the mountains of Peak Province.

However, when investigating the sights of a supposed monster at Snowpeak, Ashei never mentions having once lived there to Link and does not seem to suspect that her former home is involved in the events taking place on the mountain. In addition, she advises that Link put off attempting to climb the mountain until he finds a safe way to do so, implying that she herself is unfamiliar with the region.  

Auru/Rauru TheoryEdit

Auru shares some similarities with Rauru, the Sage of Light from The Legend of Zelda: Ocarina of Time.

Auru

Auru

Their names are similar and their appearance is somewhat alike; although, Auru looks noticeably thinner than Rauru. Both have also aided the Royal Family and Link. If he and Rauru were related, it may explain his awareness of the Ancient Sages (Rauru himself being a sage and loyal servant of Hyrule's Royal Family). It is possible that Auru may be a descendant or distant relative of Rauru's, but no conclusive information concerning this exists.  

Bulbin CampEdit

Bulblin Camp (1)

Bulbin Camp

The 
Bulblin Camp is a location from The Legend of Zelda: Twilight Princess. It is a large, fortified Bulblin encampment located in theDesert Province, guarding the entrance to the Arbiter's Grounds. Approximately twenty-five Bulblins in all guard the area, of which an estimate of five are archers, some of them riding Bullbos, that Linkmust defeat in order to pass. There are several large platforms from which Bulblin Archers fire. If Link is spotted by an archer, a seemingly endless horde of Bulblins will chase him until that archer is dead. After Link finds a Small Key, he can unlock the door in the center of the encampment. After getting in the enclosure in the center of the camp, he is engaged in battle with King Bulblin. Once he is defeated, he will leave, allowing Link to enter the Arbiter's Grounds.  
Bulblin Camp Entrance

Bulbin Camp Entrance

There is some controversy about whether or not the camp is of Bulblin design. Although the Bulblins seem to know the camp, it is very dilapidated, with pillars and broken walls. If it was of Bulblin design, then it can be assumed that they would fix it. The entrance also has the Hyrulean Crest under the archway. Because of this, it is possible that it served as barracks to the guards of the Arbiter's Grounds, and that the Bulblins found it abandoned and adapted it as their own home. It is also possible that the camp was once made by the
Gerudo.

Also, both Midna and Lanayru claim that the Interlopers were chased into theGerudo Desert prior to their banishment to the Twilight Realm. It is possible that they were the builders of the camp, their last home in the Light World. This, however, does not account for the Hylian crest adorning the entrance.  

ClawshotEdit

It is possible that Clawshots are of Oocca origin, as a second Clawshot is found in the City in the Sky,

Clawshot (Twilight Princess)

Clawshot

along with numerous Clawshot-sensitive targets. The Oocca also seem to possess technology compatible with the Clawshot, such as the Sky Cannon and the numerous propellers supporting the city itself. However, the Clawshots from The Legend of Zelda: Skyward Sword potentially precede the Oocca or at least their technology.  

Cursor FairyEdit

Cursor Fairy

Cursor Fairy

The Cursor Fairy is a character from The Legend of Zelda: Twilight Princess. Only appearing in the Wii version of the game, the Cursor Fairy does not play a role in the story and is purely used as a cursor. In addition, the Cursor Fairy will not appear on-screen when the pointer setting is turned off and the player is using the D-stick to aim instead of the Wii remote. Although it follows Link around like asidekick, the two never interact and it is not known if the fairy is truly there or not.  

NaviEdit

The Cursor Fairy bears striking resemblance to Navi from The Legend of Zelda: Ocarina of Time, as it is blue while the rest of the fairies in the game are pink. Although it is never stated directly, many believe the Cursor Fairy is either a reference to Navi or Navi herself.  

Super Smash Brothers BrawlEdit

A blue fairy that looks extremely similar to the Cursor Fairy is featured in one of Link's taunts in Super Smash Bros. Brawl. The same fairy is also seen in a scene where Link obtains the Master Sword and meets Yoshi in the Subspace Emissary.  

DarknutEdit

It is possible that the Japanese for Darknut, タートナック (Tātonakku), was intended to represent the

Darknut (The Wind Waker)

Darknut

English words "Dark Knight," especially considering the nature of the enemy in question and Japanese conventions for representing English with katakana. The localization team may not have realized what the katakana was attempting to borrow from English, with the series recycling the original mistranslation throughout the games rather than correcting it. However, this raises the question of why ダークナイト (Dākunaito) was not simply used instead, as it more accurately represents "Dark Knight" phonetically.

It should also be noted that Darknut and Iron Knuckle アイアンナック (Aiannakku) share the same katakana ending. This poses further questions as to the translations of both names: Darknut could have been "Dark Knuckle", and Iron Knuckle could have been "Iron Nut" or "Iron Knight".  

Death MountainEdit

"Take a good look at that mountain. That is Death Mountain, home of the Gorons."
— Impa

Death Mountain (デスマウンテン Desu-Maunten?[1][2][3][4][5][6][7][8][9][10][11][12][13][14]) is a recurring

Death Mountain Artwork (The Legend of Zelda)

Death Mountain

location in the Legend of Zelda series. A huge mountain or mountain range that is typically the highest geographical point of Hyrule, Death Mountain has become a well known location within the series, and serves as the homeland of the proud Goron race in most games. Occasionally, entry to Death Mountain is restricted; one must receive permission from the Royal Family of Hyrule to enter the mighty mountain. It is generally believed that the name Death Mountain is used for many different mountains in the series, but because some of its appearances share certain geographical or topographical similarities, some Death Mountains are believed to be one and the same.  

Dragon Roost IslandEdit

It is believed that Dragon Roost Island, an island in The Legend of Zelda: The Wind Waker, is Death

Dragon Roost Island

Dragon Roost Island

Mountain. Prior to the events of The Wind Waker, most of Hyrule was flooded and buried at the bottom of what came to be known as the Great Sea. However, the tall Death Mountain managed to stay above water. Gorons have long since left their traditional dwelling, disguising themselves as Traveling Merchants. Instead, the Rito race, a race confirmed to be descendants of the Zora, live here in dwellings cut into Dragon Roost Mountain. The first dungeon, Dragon Roost Cavern, is believed to beDodongo's Cavern. Dragon Roost Island is not an active volcano like Death Mountain, but there is a small volcano directly south of it called Fire Mountain. Another fact that supports this theory is the existence of Bomb Flowers that grow in Dragon Roost Island as well as in Death Mountain.  

Eldin VolcanoEdit

It is also widely believed that Eldin Volcano from The Legend of Zelda: Skyward Sword was later renamed Death Mountain, as it is the only mountainous area in the land that would eventually be known as Hyrule.  

Death SwordEdit

It is possible that the seal which bound Death Sword was created by theAncient Sages, given that they are

Death Sword

Death Sword

seen in the Arbiter's Grounds on two occasions.  

Deku ToadEdit

Due to the similar appearances of theWater Toadpolis and Toadoes, and

Deku Toad

Deku Toad

their similarity to real toads, some theorize that the Deku Toad is the final stage of maturity for Toadoes.

It is unknown why the preference "Deku" is used in its name, as the Deku are known to be a race originating from plants. This could be for the plant-like antennas on the Toad's head and/or more likely, its dark, orange, yellowish eyes, an eye colour shared amongst all species of the Deku.  

Desert ProvinceEdit

It is possible that the Desert Province is the Lanayru Sand Sea featured in The Legend of Zelda: Skyward

Desert Province

Desert Province

Sword, as the two share similar locations and shapes.

thumb|left|link=The Legend of Zelda: Skyward
Desert Province

Desert Province

Sword
, as the two share similar locations and shapes. thumb|left|link=The Legend of Zelda: Skyward
Desert Province

Desert Province

Sword
, as the two share similar locations and shapes.thumb|left|link=The Legend of Zelda: Skyward
Desert Province

Desert Province

Sword
, as the two share similar locations and shapes.

Din(GoddessEdit

"Din... With her strong flaming arms, she cultivated the land and created the red earth." — Great Deku Tree Din, the Goddess of Power, is a recurring character in the Legend of Zelda series. She is one of the three Golden Goddesses of Hyrule. Din, along with her sisters Nayru and Farore, came down from the heavens and created Hyrule out of the chaos the land formerly was, each contributing her part in the process. Din, the Goddess of Power, formed the terrain of Hyrule. Upon departure, the three goddesses left the Triforce, the essence of their power, in the Sacred Realm. As the goddess of power, Din is closely associated with the Triforce of Power.

The spell Din's Fire was named after her. The Oracle of Seasons, Din of Holodrum, is named after the Goddess of Power. Din's Pearl, belonging to the Rito people, was also named after her, and said to have once belonged to her. Eldin Province, a province of Hyrule featuring volcanic mountains, is named in her honor. The Light Spirit, Eldin, and its spring were also named after her likeness. In addition, the dragon Eldin is named after the goddess. Her symbol is the Mark of Din.

Goddess of the SandEdit

It is speculated that Din is the Goddess of the Sand that the Gerudo worship. Some evidence
Din

Din

supporting this theory is that Farore could supposedly be the "Goddess of Wind" spoken of in The Legend of Zelda: The Wind Waker and Nayru could supposedly be the "Goddess of Time" spoken of in The Legend of Zelda: Majora's Mask. (Note, Farore could also be the goddess of time, as Ciela is the spirit of courage and time in The Legend of Zelda: Phantom Hourglass, and Farore is the definitely the goddess of courage. Also, the mark of Nayru is on the Isle of Gust in the same game, so she would most likely be the goddess of wind (also, wind tends to be associated with sand). One contradiction, though, is that Lanayru in The Legend of Zelda: Skyward Sword, has an abundance of Timeshift Stones. The Arbiter's Grounds in Twilight Princess contain statues resembling the Goddess of Sand, holding flames; fire is often closely associated with Din. She would also be indirectly connected to the Gerudo tribe through Ganondorf's Triforce of Power. However, some contradictions to this theory include Din's Fire being found outside Hyrule Castle, while Nayru's Love is found at the Desert Colossus near the Gerudo's home. Furthermore, the idea that Nayru is the Goddess of Time and Farore is the Goddess of Wind is only speculation. A further refute is that in The Legend of Zelda: Skyward Sword, Lanayru Desert is named after Nayru and not Din. The region, however, could have just retained the name as it was a cliff and sea area before.

Mountain GoddessEdit

Some theorize that Din is the Mountain Goddess from The Legend of Zelda: Spirit Tracks. Din is known for creating the earth and its features, which would include mountains. It is possible that, over time, her name faded out of memory and she came to be referred to as the Mountain Goddess. However, the Mountain Goddess has never been mentioned in any games other than Spirit Tracks, by the Gorons or any other race. Also, the eruptions believed to be caused by the Mountain Goddess were in reality caused by Cragma. This may indicate that the Mountain Goddess may not even be real.

FanadiEdit

Though she is presumably a civilian, not a warrior or servant to the Royal Family of Hyrule,
Fanadi

Fanadi

she seems to have a strong resemblance to a Sheikah, with her red eyes. Even more strangely, she appears to possess the Sheikah eye emblem on her forehead. It is clearly visible if first-person perspective is used to look closely at her.

Her name holds the first syllables to the three goddesses FArore NAyru and DIn this could be related to her divination powers

Farore(Goddess)Edit

If Farore is indeed the Goddess of Wind as Tingle states, the Wind Temple may be dedicated to
Farore(Goddess)

Farore

her.

Since Link holds the Triforce of Courage and is the Hero of Time, Farore may be the Goddess of Time. Evidence supporting this theory is the fact that Ciela, the Spirit of Courage, is also the Spirit of Time. Her symbol is also the Mark of Farore.

Forest Temple(Twilight Princess)Edit

This temple is believed by some to be the deceased remains of the Great Deku Tree due to their
Forest Temple

Forest Temple

similar appearance, the presence of the Kokiri symbol, the fact that the entrance to the Forest Temple is situated within a massive tree stump, and both of the bosses are parasites.

Also, the Forest Temple shows many similarities to the Forbidden Woods, as the doors have the same symbol, both dungeons use wind to control bridges or lifts, they both let daylight in some rooms of the dungeons, and the bosses are both giant babas.

Fused ShadowEdit

"I... I used just a fraction of the power that's in me now... I did THAT using only a fraction of my ancestor's magic?!" — Midna

The Fused Shadow (影の結晶石 Kage no Kesshō Ishi?, Shadow Crystal) is a quest item from The
Fused Shadow

Fused Shadow

Legend of Zelda: Twilight Princess. It is the physical manifestation of extremely powerful Shadow magic created by an "ancient race" and once used by a group known only as the Interlopers. This power was sealed away by the Light Spirits.

While the Fused Shadow must be made whole again in order to unleash its full power, its pieces appear to hold a significant amount of power on their own, as they can curse individuals and transform them into monsters.

Sheikah EmblemEdit

At the back of the completed Fused Shadow is a symbol, very similar to the iconic eye emblem of the Sheikah race. The eye part can be seen beforehand on Midna's section of the Fused Shadow, but it is usually hidden by her ponytail. The appearance of the symbol here, as well as in many Twilight-related places, may suggest that the Sheikah were the original creators of the Fused Shadow. Also the Sheikah eye is seen on the throne in the throne room of Zant and in many other places in the Twilight Realm.

Majora's MaskEdit

One of the Fused Shadow's "eyes" bears an uncanny resemblance to the eyes of Majora's Mask from The Legend of Zelda: Majora's Mask. It is possible that it is somehow connected to the mystical tribe that created Majora's Mask, or to the mask itself as a reincarnation of its power. The creature the Fused Shadow transforms Midna into also resembles Majora's first and second forms slightly (a spider-like being with tendrils sprouting from it and the respective mask as the head).

Twilight RealmEdit

Usually when Zant or Midna use their magic, small, rectangular, and usually black, objects are visible, but when the Fused Shadow, a relic from the time before Twili were banished to Twilight Realm, is being used, those pieces are nowhere to be found, suggesting that the Twilight Realm has altered Twili magic over time.

It is possible that the Fused Shadow Midna donned as a mask was responsible for the various powers she displays throughout the game, most notable among them the hand she forms out of her ponytail. This would also indicate the three different stages of power in the Fused Shadow; having one would allow Midna to use her hair as a hand, having all of them in her possession would allow her to make it into a giant spear, as she did to destroy Zant, and wearing all of them at once would allow her to transform into a tentacled beast.

Ganondorf's SteedEdit

In Ocarina of Time, Link encounters Phantom Ganon in the Forest Temple. The antagonist's
Ganondorf's Steed

Ganondorf's Steed

phantom rides atop an identical horse to Ganondorf's. Because Ganondorf's Steed is never mentioned in the adult portion of the game and is vaguely implied to be dead, it is possible that he had perished sometime in the past seven years, and that his ghost is the horse ridden by Phantom Ganon. This is supported by the fact that as an adult Link has the chance to win Epona at Lon Lon Ranch by beating Ingo in two horse races. When he accomplishes this, Ingo reveals to Link that he had planned to give Epona to Ganondorf as a gift. Due to this, it is assumed that either Ganondorf's Steed had passed away during the seven years Link was sealed in the Sacred Realm, or Epona is superior to the black stallion. If it is true that Ganondorf's original horse is dead in the Adult Timeline, then it would seem that in the Child Timeline he ether somehow prevented its death or found another steed identical to it. It is also possible that he was riding its ghost, which would explain the ghostly attack he used in battle.

Goron MinesEdit

Dodongo's Cavern from Ocarina of Time is used as a source of Bomb Flowers and edible rocks by
Goron Mines

Goron Mines

the Gorons. It is possible that the Goron Mines in Twilight Princess are the same area, with a more industrialized operation having been developed in the years between the two games.

Hero's BowEdit

In The Legend of Zelda: Twilight Princess, Dangoro states that the bow Link obtains was used by
Hero's Bow

Hero's Bow

"an ancient hero". Given that The Legend of Zelda: Majora's Mask is officially placed before Twilight Princess in the timeline, it is possible that the Hero's Bow in Twilight Princess is the same as the one Link uses in Majora's Mask. However, Link was not known as a hero in Hyrule at the end of Majora's Mask, so for this theory to be true, he would need to have made a name for himself in Hyrule some time after the events of Majora's Mask. It was stated in the Hyrule Historia that the Hero's Shade (who is the Hero of Time) lamented that he wasn't remembered as a hero which further conflicts with the situation. It is possible that he actually was remembered as a hero by some, but didn't know about that for himself. This is possible, given that Ashei also mentions "the legendary hero" when she first spoke to Link and noted his clothes.

Hero's ClothesEdit

Because the Link in The Legend of Zelda: Skyward Sword was the first hero chosen by the Gods,
Hero's Clothes

Hero's Clothes

and the knights are seen wearing the Hero's Clothes, it is possible that this is where they originated from, and from this Link they have been passed down. It is more likely however, that the Hero of Time was the one who passed down the idea as shown in Wind Waker and Twilight Princess.

Hidden VillageEdit

Since the Kakariko Village from The Legend of Zelda: Ocarina of Time and the Hidden Village
Hidden Village

Hidden Village

have similar locations, some conclude that the Hidden Village is the original Kakariko Village. This theory gains strength when translating the Hylian Language in the Hidden Village, as two big billboard says "Welcome to Old Kakarico" (the "c" is a probable misspelling or some sort of Old Hylian language, which later evolved into the Hylian language as it is now known). Additionally, in Link's Crossbow Training, the level of the Hidden Village is called 'Kakariko Shootout'.

Impaz states that she was named after the founder of this village, and her name bears a strong resemblance to that of Impa. If Impaz is referring to Impa, then the Hidden village is most likely the Kakariko Village from Ocarina of Time. Impa was born and raised in the original Kakariko Village, and while she opened the village to non-Sheikah, she was not its founder. This may serve as evidence against the theory, or it may be a retcon. Of course there are already multiple Impas, any of which might be the founder, or none of them. If this theory is false, there are three Kakariko Villages: the original from Ocarina of Time, the Hidden Village, also known as Old Kakariko, and the Kakariko Village from Twilight Princess.

Howling StoneEdit

Since the Howling Stones have the same emblem as the Sheikahs, this hints a deep connection
Howling Stone

Howling Stone

between them (or more specifically, with the Hero's Shade A.K.A the Hero of Time). It's also possible the Howling Stones are somehow connected to the Ocarina of Time due to their mystical powers and same songs used to activate said powers.

Imp PoeEdit

Imp Poes slightly resemble Skull Kids from Twilight Princess, with their small shape,
Imp Poe

Imp Poe

mischievously violent nature, and small lanterns. Also, the Happy Mask Salesman, as well as a number of other characters, refer to the Skull Kid from The Legend of Zelda: Majora's Mask as an "Imp". These facts could possibly mean Skull Kids are the living counterparts of Imp Poes.

ImpazEdit

Impaz is strongly implied to be a Sheikah, or at least a descendant thereof, owing to her red
Impaz

Impaz

eyes, pointed ears, and backstory. She tells Link that the Hidden Village was once the secret home of a proud tribe who served the Royal Family of Hyrule. Additionally, she tells Link that her name comes from a great person who built the Hidden Village, which potentially refers to the Impa from The Legend of Zelda: Ocarina of Time, a Sheikah who was said to have opened up that era's Kakariko Village to other races. This goes alongside the theory that the Hidden Village is Kakariko Village from Ocarina of Time, which is also supported by some signs there written in the Hylian Language.

InterlopersEdit

"Among those living in the light, interlopers who excelled at magic appeared. Wielding powerful sorcery, they tried to establish dominion over the Sacred Realm. It was then that the goddesses ordered us three light spirits to intervene. We sealed away the great magic those individuals had mastered." — Lanayru The Interlopers are characters mentioned in The Legend of Zelda: Twilight Princess. A tribe of sorcerers, the Interlopers were most likely among the combatants of the Hyrulean Civil War, in which many races fought amongst themselves to establish dominion over the Sacred Realm and the Triforce. The Light Spirit Lanayru tells Link about these beings and their history after he restores the Vessel of Light. In Lanayru's telling, the Interlopers resemble evil copies of Link, though this is likely not their true form.

OriginsEdit

SheikahEdit

Interlopers

Interlopers

Some fans go as far to say that the Sheikah are the Interlopers from whom the Twili are descended; being so close to the Royal Family of Hyrule, they would know much of the Triforce. Both the Interlopers and the Sheikah have red eyes and both are dark magic practitioners. Another clue to this is the Sheikah symbol carved onto the back of the Fused Shadows. However, the presence of Impaz and the fact that the Sheikah protected the Hylian royalty would seem to contradict this and thus make it improbable for the two to be the one and same, but the term "interlopers" may suggest that a group of Sheikah interfered with the loyal Sheikah, whose duty it was to protect the royal family, and wiped them out to get to the Triforce.

However, some theorize that the Sheikah and the Twili are the same race, but had a feud. One side could have wished to protect the Triforce, while the other side wanted to steal and harvest its power. This feud would have put the original race into two different sides, Sheikah and Twili. Twili also could have used their dark magic for more selfish or evil tasks than Sheikah.

In the Ocarina of Time manga, it is told that the Sheikah symbol was altered with a tear because the tribe was betrayed by the Royal family. It is possible the Sheikah, with their knowledge of the Sacred Realm, in fact actually betrayed the Royal family and triggered the Hyrulean Civil war by attempting to reach the Triforce. The Interlopers might have been rebellious Sheikah. This would explain why in the Ocarina of Time, the tribe is said to be nearly extinct : the traitors were killed or banished into the Twilight Realm, and only the loyal ones survived, with an altered eye with a tear as a symbol. It is interesting to notice that Agahnim has an eye symbol similar to the Sheikah's. This hypothesis makes the Twili actual Sheikah descendants.

Ancient OnesEdit

Another race called the Ancient Ones, though not featured in the series and is only briefly mentioned in The Legend of Zelda: Majora's Mask, are those that used Majora's Mask in their 'hexing rituals'. There are many similarities between the Twili and Majora's Mask itself, which implies that the Twili could be the same race. The similarities involve some shapes featured on Majora's Mask being present on Midna's helmet, the Fused Shadow (the eye especially).

Zant's behavior is very similar to creatures specific to Majora's Mask and the Mask itself, such as Zant screeching in a similar fashion to Majora's Mask. During the mention of those who used the Mask, the Happy Mask Salesman mentions that the mask was hidden in shadows; the Twilight Realm is sometimes referred to as "The Realm of Shadows."

A possibility is that the Ancient Ones are the Terminan counterparts of the Interlopers. Terminan and Hyrulean counterparts are known to have differing moral views, which explains why the Interlopers attempted to use the Fused Shadow for acts of destruction, while the Ancient Ones willingly sealed away Majora's Mask themselves upon learning of its immense power.

GerudoEdit

Another possibility is that at least a portion of the Gerudo tribe were the ones who gained the mysterious power of the Fused Shadows and were cast into the Twilight Realm. This would be supported by Midna's story that the Twili race were originally a tribe of thieves, and why the entrance to the Twilight Realm is located in the Gerudo Desert. The Gerudo are no longer present in Twilight Princess, and just before Zant is fought within the Palace of Twilight, Midna mentions that the Twili's ancestors "lost their king to greed"; this may mean Ganondorf, whose desire to possess the Triforce eventually led to his defeat, though as that occurred long after the Interlopers were sealed away, she is likely referring to someone else.

As for appearance, Midna does have the classic red-orange hair of the Gerudo and her true form is tall and slender, just as the Gerudo women once were. Also, there is a Gerudo pattern and converted Gerudo symbol on the front of Zant's robe, which he wore even before his encounter with Ganondorf, whom he worshiped as a god. Gerudo also worship Ganondorf as a god, which a Gossip Stone tells Link. However, this theory seems to disregard the fact that a man is born into the Gerudo tribe only every 100 years, although it is possible that when the Gerudo evolved into Twili, this aspect of the Gerudo people was discarded. The Gerudo, if this theory is true, would likely not be the only race that the Interlopers were composed of, as there would be no males for them to mate with in the Twilight Realm were they sealed off alone, and the race would die out.

ZunaEdit

The Twili bear some resemblance to the Zuna and even dress in a similar fashion. Due to the Mirror of Twilight's desert location, and the Zuna's desert home, they could have at least some relation. The ancestors of the Zuna were the builders of the Pyramids, and may have created the Trident, a weapon full of dark power, that lies within one of them. It is possible that the Interlopers were not only ancestors of the Twili, but of the Zuna as well.

OtherEdit

Finally, there remains the possibility that the Interlopers were not of any one race or tribe but were a cult of people made up of several different races and cultures. Evidence to support this is Lanayru's vision where Link kills his closest friend to seek after the Triforce, only to become an Interloper himself. A possible interpretation of this part of the vision is that several people throughout Hyrule betrayed their fellow countrymen to obtain the Triforce and eventually united as the Interlopers.

Once sealed in the Twilight Realm, the long term effect of the Twilight on them could have transformed them into one single race, and may explain the large differences in appearance that some Twili have from others. This would also explain the Gerudo Emblem on Zant's robe and the Sheikah Emblem on Zant's throne and the Fused Shadow.

IzaEdit

Iza's two siblings own birds (Coro owns Trill and Hena owns Purdy), so one might assume Iza
Iza

Iza

owns Plumm. A relationship might be inferred by the fact that similar theme music plays in the Boat Rental Cabin and when Link is near Plumm.

Kili, Hana, and MishaEdit

The three girls' hair and clothing colors could be a reference to the Golden Goddesses: Din,
Kili, Hanna, and Misha

Kili, Hana, and Misha

Farore and Nayru. This is because their hair colors are red, green, and blue.

Knights of HyruleEdit

It is possible that the Knights of Hyrule trace their origins back to the Knights of Skyloft
Knights of Hyrule

Knights of Hyrule

from The Legend of Zelda: Skyward Sword as a means of protecting the citizens of Hyrule. The Hylian Shield as well as the Knight's Crest bears a bird motif, possibly representing the Loftwing, further supporting this idea.

Lakebed TempleEdit

Due to their similar structure and location, some believe that the Lakebed Temple is a
Lakebed Temple

Lakebed Temple

redesigned version of the Water Temple from The Legend of Zelda: Ocarina of Time.

LinkEdit

ReincarnationEdit

A common theory as to why each incarnation of Link looks similar and have similar abilities is
Link

Link

that they are reincarnations of one another. It is notable that when Demise put a curse onto the Skyward Sword, Link, and Zelda, he stated "Those like you... Those who share the blood of the goddess and the spirit of the hero." which may have been referring to reincarnation. It should be noted however, that Link from The Wind Waker could not be the reincarnation of the Hero of Time since the latter went to the Child Timeline and effectively disappeared from the Adult Timeline. According to the King of Red Lions, the Hero of Winds has no connection to the Hero of Time, though it is unclear whether he is referring to blood relation or reincarnation with this statement. It is worth noting that Ganondorf believes the Hero of Winds is the Hero of Time reborn, though his claim has no concrete evidence. Link from Twilight Princess also could not be the reincarnation of the Hero of Time since, according to Hyrule Historia, he not only met the Hero of Time as the Hero's Shade, but is however his descendant.

RelativesEdit

Another theory as to why each incarnation of Link looks similar to one another is that they are actually related to one another. This is supported by the fact that the Hero of Time is the ancestor of Link in Twilight Princess as well as how it is stated in A Link to the Past that the Master Sword can only be pulled out from its pedestal by the ones who carry the bloodline of the Knights of Hyrule. It is possible that when Demise stated "Those like you... Those who share the blood of the goddess and the spirit of the hero," when he put a curse on Link and Zelda, he was actually referring to the "spirit of the hero" as a form of will or a set of personality traits rather than the soul itself. If this is the case, this could explain each Link's connection with the Triforce as well as their abilities in physical, mystical, and spiritual ways.

This may mean when he was stating "Those who share the blood of the goddess" he was referring to Skyward Sword Link and Zelda's descendants as the other incarnation of Links rather than the Royal Family of Hyrule, where an alternate reason for the Royal Family having magical powers is the Light Force as hinted in The Minish Cap. This would explain why Link faces other adversaries aside from Ganon, with Zelda (or other members of the Royal Family) sometimes not being present to support the side of good in games such as as Majora's Mask, Link's Awakening and Tri Force Heroes The original Japanese text that Demise states is that his hatred and the Demon Tribe will go under an "evolution", which may mean the curse could involve other villains apart from Ganon himself.

If each Link is related to one another, they need not be related along a single line of descendants. For example, the Hero of Winds cannot be a direct descendant of the Hero of Time since the latter returned to the Child Timeline immediately after his victory over Ganon while being a young preteen in a teenager's body, but provided the Hero of Winds can trace his lineage to Skyward Sword Link, the theory still holds. It is possible that the reason why the Master Sword can only be pulled from it's pedestal by someone who carries the bloodline of the Knights of Hyrule is actually a sub-conscience decision by Fi, who is the spirit of the Master Sword.

MadasEdit

It is possible that in the contemporary Hylian language during the events of Skyward Sword, Link's name may be "Madas" when pronounced. This would explain why Fi, when talking to Link in dialogue that uses his name, often says "Madi Madas" with "Madi" possibly being "Master" in the language. Alternatively, it is possible that Fi's words are gibberish used repetitively in the game, similar to Midna in Twilight Princess.

LizalfosEdit

The Lizalfos are probably related to a variety of other, similar, reptilian species. Lizalfos
Lizalfos

Lizalfos

are commonly identified as being related to the Dinolfos, although this is easily debatable due to the lack of information between the two species. Dairas are also a likely relative, due to the similar appearance and their use of primitive weaponry. Yet another potential relative are the Tokay, another primitive reptilian species.

Magic ArmorEdit

The Magic Armor from Twilight Princess may have some connection to the Royal Family of Hyrule,
Magic Armor

Magic Armor

due to the Triforce mark and the helm's similarity to a crown. The pauldrons and helm of the armor also resemble the pauldrons and tiara Princess Zelda is seen wearing. Another possibility is that the armor may have belonged to the Hero's Shade, due to similarities of appearance of the armor. However, Link is the only one who has ever been observed wearing the armor, so evidence linking it to the Royal Family focuses on the ever-present Triforce mark.

MasksEdit

It was thought that the Masks from The Legend of Zelda: Majora's Mask were based off something
Mask1

Deku Shrub Mask

Mask2

Goron Mask

Mask3

Mask

Mask4

Zora Mask

from the "real world." An older coin from New Zealand has a mask that looks somewhat like Majora's Mask. Other masks in the game have also been thought to have been based off of other things. The Kamaro Mask has been thought to have been based off of the Trance Dancer Mask, worn by Maori people. The Breman Mask has been thought to have been based off of another Maori Mask, called the Batik Flame Mask. Other masks and things in the game have also been thought to have been based off of Maori Masks and items.

MidnaEdit

Midna

Midna

"You don't have to look so sad! We actually find it to be quite livable! I mean, is perpetual twilight really all that bad?"

— Midna Midna (ミドナ Midona?, Hylian MHylian IHylian DHylian NHylian A) is a character from The Legend of Zelda: Twilight Princess. Midna, a Twili, teams up with the protagonist, Link, to battle a "greater evil" that she alone cannot overcome. In fitting with her initial dark nature, she has a playfully mischievous sense of humor, and showed a somewhat cynical demeanor during most of the game. She also has some of the most extensive voice acting found in the series, as all of her dialogue is represented by audible (though unintelligible) vocalization. Midna's voice is provided by Akiko Koumoto.

Midna, like all creatures from the Twilight Realm, cannot tolerate light. She hides in Link's shadow when he is in the Light World. The only time she takes her physical form is when Link is in the Twilight. After being exposed to light during the game and later being healed from the resulting injury, Midna is able to take on her physical form even in the Light World, though she still chooses to remain in Link's shadow most of the time, telling him she wants to keep a "low profile."

When asked if Midna would return for a future game or not in an interview with Game Informer, Eiji Aonuma stated: "Because of the way Twilight Princess ended, I don’t see her making a reappearance, but who knows? If we hear enough voices for her to come back, how can we not?"

Possible RomanceEdit

Certain interactions between Link and Midna, such as when she places her hand on his cheek, when Link cradles her after breaking the twilight barrier around Hyrule Castle, as well as Midna's unfinished sentence before shattering the Mirror of Twilight, hint toward a possible romantic attraction between the two. The latter however, is only in the dubbed version.

The Second Bearer of the Triforce of WisdomEdit

When Zelda saves Midna from death by sacrificing her power for Midna, Midna says in shock that "I have taken everything you had to give...though I did not want it.", but only after looking at the back of her hand, which is obscured from view. While many guess that Zelda gave Midna her light-filled soul to keep her alive in the light realm, which was keeping Zelda from losing her body, it is also possible that Midna was given the Triforce of Wisdom to keep her strong and resist Ganon's power, as it did for Zelda. This is consistent with both the nature of the Triforce and the nature of the Twilight. Had Zelda only given Midna her light-filled soul, her body would have lost physical form within the Twilight. Instead, it was unconscious and controlled like a puppet. And it is unlikely that Zelda could have been possessed by Ganondorf with the Triforce of Wisdom protecting her.

Invisible ReflectionEdit

In the basement of Link's House, there is a mirror that fails to show Midna's reflection. This occurs whether she is atop Link's back in his wolf form, or called out by him in his Human form. Some fans see this as an easter egg—possibly symbolizing that she does not belong in the Light World.

Midna's reflection is also missing on the ice of the frozen Zora's River, and if Wolf Link stands in front of the incomplete Mirror of Twilight, his own reflection can be seen clearly; however, Midna's is absent. Curiously, when Link takes his wolf form in the Light World, Midna's shadow is visible as if she were still riding atop him. Whenever Link warps something large such as the bridge above Kakariko Gorge, Midna seems to 'flip' off of Wolf Link's back before he warps despite the fact that she is not visibly riding him.

ReturnEdit

Despite the Mirror of Twilight being broken during most of the events of Twilight Princess, Zant creates many portals, some of which may connect the Twilight Realm and the Light World. It is possible that Midna may have a similar ability to warp between the worlds after the Mirror of Twilight's destruction. However, it is not certain that Zant moved between the two worlds during the time the mirror was broken, as he may merely have moved between two points in the light world, similar to Midna's warping of her and Link. It is also possible that the mirror's total destruction at the end of the game would truly separate the two worlds, while its mere division at Zant's hands may have allowed Zant to still use the connection between realms.

Mirror of TwilightEdit

"The words of the sages... Do you remember them? Only the true ruler of the Twili can destroy
Mirror of Twilight

Mirror of Twilight

the Mirror of Twilight. Zant could only break the Mirror of Twilight into shards... He couldn't utterly shatter it. That's proof of his false kingship."

— Midna The Mirror of Twilight (陰りの鏡 Inri no Kagami?, Shade Mirror) is a quest item from The Legend of Zelda: Twilight Princess. The mirror was created by the Golden Goddesses — Din, Nayru, and Farore — to banish the Interlopers to the Twilight Realm for attempting to establish dominion over the Triforce using dark magic. The descendants of the banished Interlopers came to be known as the Twili. The Mirror serves as a link between the Twilight Realm and Hyrule, allowing beings to travel between the two worlds. It is housed at the top of the Arbiter's Grounds, where it was used in past ages to banish criminals convicted of crimes against Hyrule or the Royal Family to the Twilight Realm.

Loopholes in the Mirror's LimitationsEdit

Despite the mirror's destruction at the hands of Midna, there may be other ways of traveling between the two worlds, as Midna mentions several times that she and Link may meet again. Zant is able to travel between the two worlds, apparently without the use of the mirror, and may even do so during the time that it was shattered. There is speculation that the Triforce may somehow be related to travel between the two worlds, as Zant's power was potentially borrowed from the Triforce of Power, supplied by Ganondorf. In addition, there is also speculation that the sitting ruler of the Twilight Realm has the authority or ability to travel between the two worlds as pleased without the aid of the mirror. Eiji Aonuma has stated that if voices for Midna to return grow loud enough that she may make another appearance. Midna may also make another appearance in the "adult timeline", in which the events of Twilight Princess never took place and the Mirror of Twilight presumably remains intact.

Spirit Temple MirrorEdit

In The Legend of Zelda: Ocarina of Time, there is a large round mirror found in the Spirit
Spirit Temple Mirror

Spirit Temple Mirror

Temple that grants Link access to the chamber of the temple's boss, Twinrova. There are some physical similarities between this and the Mirror of Twilight. This mirror is also housed in the place theorized to have eventually become the Arbiter's Grounds.

Some fans believe the Spirit Temple was the original home of the Mirror of Twilight following the end of the Hyrulean Civil War and that it was kept there until the Gerudo fell out of grace with the Hyrulean Royal Family. After Ganondorf's unsuccessful attack on Hyrule Castle following the child timeline ending of Ocarina of Time and his subsequent capture, the Gerudo as a race became outlaws to the kingdom of Hyrule and were forced to disappear due to their standing with the Hyrulean government. This is supported by what appears to be the ruins of a fortress seen near the entrance to the Gerudo Desert in Twilight Princess, about where the Gerudo's Fortress should have been, which appear to have been destroyed either by invasion, time, or both. This would account for their race's disappearance by the time of Twilight Princess as well as the Arbiter's Grounds' identical location and similar appearance to the Spirit Temple. As a result, their Spirit Temple is theorized to have been seized and renovated to hold enemies and prisoners of the Royal Family of Hyrule, and the Mirror of Twilight was rediscovered during the seizure and renovation of the temple. This is supported by Eiji Aonuma's statement that Ganondorf's execution took place several years following the end of Ocarina of Time. The Arbiter's Grounds were also shown to have been completed at the time of Ganondorf's execution. After the temple's renovation and renaming as the Arbiter's Grounds, the Mirror of Twilight was put to use banishing those prisoners not sentenced to death by the King of Hyrule to the Twilight Realm, where the Interlopers had been banished in the past. The mirror in the Spirit Temple, aside from being a round mirror, does not resemble the Mirror of Twilight, and would have to have undergone some modification before its appearance in Twilight Princess.

Dark MirrorEdit

The Mirror of Twilight may have some relation to the Dark Mirror from The Legend of Zelda: Four Swords Adventures. The Dark Mirror is a round mirror and was also noted to have been used to banish a dark tribe, making its origin almost identical to that of the Mirror of Twilight. In Four Swords Adventures, Ganon uses the Dark Mirror to create Shadow Link. In a cutscene from Twilight Princess, the Interlopers, depicted as Dark Links, are banished to the Twilight Realm by the Ancient Sages using the Mirror of Twilight. The makers of Twilight Princess may have intended this as a reference to the Dark Mirror. The fact that the Mirror of Twilight had to have existed in both timelines (Adult and Child) provides a reason that the mirror could make this other appearance despite its destruction at the end of Twilight Princess. It is also possible that all three aforementioned mirrors are one and the same.

MonkeyEdit

In Twilight Princess, monkeys aid Link inside the Forest Temple, which is implied to be their
Monkey
natural habitat. A female monkey guides Link on his journey to the Sacred Grove (much like Saria did in Ocarina of Time), suggesting the monkeys are actually transformed Kokiri, who, either by evolution or some other form of change, needed to better adapt to their changing environment. The monkeys also appear to have tattoos of the Kokiri symbol on their shoulders. The Forest Temple itself is theorized to be the remains of the Great Deku Tree from Ocarina of Time; this would also imply that Faron Woods, or some part of it, was once Kokiri Forest, which would also explain why the area is relatively uninhabited.

Hyrule Historia possibly debunks this theory, however, as it claims the only traces of the Kokiri left by the time of Twilight Princess was their symbol in the Forest Temple, implying they completely died out rather than evolving into a new form.

MorpheelEdit

It is possible that Morpheel is a corrupted Bomb Fish that has been infused with the power of
Morpheel

Morpheel

the Fused Shadow, perhaps by ingesting it. This theory is supported by the structure of Morpheel's first layer of teeth, which is similar to that of a Bomb Fish, and the fact that it seems to reproduce Bomb Fish during the fight. Others believe that Morpheel may be a mutated Hylian Loach, due to the presence of Hylian Loaches in the temple. It is also possible that it is a desendent or the same species as Morpha from The Legend of Zelda: Ocarina of Time based on how the eye moves through the tentacles like Morpha moves through the water tentacles. The eel appearence could just be an armor created from the power of the Fused Shadow and the eye could be the real Morpheel. It may also be a skull fish corrupted by the Fused Shadow, due to the abundance of them near the boss chamber door.

OoccaEdit

It is implied by Shad that it was the Oocca who created the Hylians. Contradicting this theory
Oocca
is the idea that the Hylians were created after the image of the Golden Goddesses. It is possible that the Goddesses created the Oocca, got the idea for the Hylians from them, and created Hylians shortly afterward. It is also possible that the Oocca created Hylians in the image of the Golden Goddesses in order to honor them.

Another theory states that the Oocca were originally a highly evolved race that created many of the "divine" structures across Hyrule, but years of isolation made them devolve into the weak forms they now hold. This theory is supported by the fact that the Dominion Rod, an Oocca artifact, was stored inside the Temple of Time, which was always considered to be a sacred place to the Goddesses. It should be noted, when entering the Temple of Time, Ooccoo mentioned the temple housed the technology of their ancestors. Similarly, the Clawshot also seems to be an Oocca artifact, since one is located in the City in the Sky. If this is true, the Oocca may have influenced the Zoras, as a second Clawshot is located in the Lakebed Temple. This could mean that the Oocca did not create the Hylian race, but instead were so highly advanced that the Hylians thought of them as gods, basing their mythology and culture off of Oocca leavings. The Oocca could therefore have "created" the Hylian race by giving it identity. It is known that the Oocca once had good contact with the Royal Family of Hyrule.

It is also speculated that the Oocca were once more humanoid in nature, as tools and technology created by their ancestors are designed to be wielded by beings of humanoid stature, or at the very least beings larger than the Oocca's current forms.

Oocca2
There is also a possibility that the Oocca encountered were pets of another race who built and used to inhabit the city. Possible mistranslation could have led to the bird creatures being thought to be called the Oocca, when it was actually their owners. This is theory is supported by the shop, which has human height counters and shelves but still has a perch for a bird. Since the birds living there do not seem to have the ability to build, due to the city's declining state, it may all have been built by someone else, though the perches imply the builders were aware of the Oocca. If these other people once existed and died off, the Oocca may have been left in the ruins of their old owners' city with minimal understanding of their magic or technology. Contrary to the theories of another race above the Oocca, the Oocca often refer to technology such as the Dominion Rod as their own, suggesting that they created it. Additionally, the Oocca may still have some advanced magic, as they can teleport themselves and others and seem to have telekinesis.

Some fans speculate that the design for the Oocca came from M. C. Escher's painting, Another World. The painting features sculptures that resemble Oocca, who appear to be standing sideways; this is interesting because Oocca are known to walk on walls themselves.

Some fans also believe that the Oocca living in the City in the Sky are descendants of the Hylians living in Skyloft. Considering the common theme of species evolution in the series, this could be possible. Hyrule Historia posits that this theory is correct: humans that remained citizens of the Sky eventually evolved into Oocca, whereas those who moved to the surface world did not.

The appearance of the Oocca is also similar to the classic depiction of harpies.

OrdonaEdit

It is possible that Ordona is the leader of the Light Spirits. Ordona's name has parts from the
Ordona
three Golden Goddesses. This is because the "or" in Ordona could be derived from Farore, the "don" could be derived from Din, and the "na" could be derived from Nayru.

As the other three Light Spirits represent a goddess, it would make more sense that Ordona represents all three goddesses if it is in fact the leader of the Light Spirits.

Ordon VillageEdit

It is believed by some fans that Ordon Village may have once been Kokiri Forest from The Legend
Ordon Village
of Zelda: Ocarina of Time. Eventually, the area was settled by Humans and Hylians. In the GameCube version of the game, Ordon Village is located in the same area where Kokiri Forest is located in Ocarina of Time. When looking at the proportions of Hyrule's increased size over its Ocarina of Time incarnation, it appears that Ordon Village is right where the Kokiri Forest should have been, with the remains of the Great Deku Tree (theorized to be the new Forest Temple) a proportionate distance from what was once the Kokiri Forest. This seems to be the case when analyzing the locations of both the village and the Forest Temple, which are right where the Kokiri Forest and the Deku Tree should have been in the days of Ocarina of Time. This theory could very well explain why the Kokiri cease to exist in the timeframe.

Others believe that the Ordon Village is at the site of Hyrule Castle Town from Ocarina of Time, and that the town and castle were abandoned and rebuilt further north. Eventually no traces of the town or castle remained, and the area was resettled and Ordon Village constructed. This theory is supported by the location of the Temple of Time in Twilight Princess.

Ordona ProvinceEdit

It is possible that the Ordona Province is actually the Hylian population of what was once the
Ordona Province
Kokiri Forest. The presence of Hylians in the Kokiri Forest is not unreasonable as Link's Mother found it during the Hyrulean Civil War. This means that other Hylians could have found entry to the forest, and then eventually split off from the Kokiri population to become the Ordona Province, and the Kokiri Forest then became known as Faron Woods.

PlummEdit

Because Trill belongs to Coro, and Purdy belongs to Hena, it is speculated by many that Plumm
Plumm
belongs to the third sibling, Iza.

PostmanEdit

It is heavily implied that a member of the Rito tribe in The Wind Waker, Koboli, is a
Postman
descendant of either the Running Man of Ocarina of Time or the Postman of Majora's Mask. This is due to the obvious similarities in facial appearance. Koboli's occupation also suggests that he is a descendent of the Postman; the text from the Nintendo Gallery explicitly states that he belongs to a family that has been of the mailing profession for generations.

Multiple Ganon TheoryEdit

The Multiple Ganon Theory is the theory that there exists more than one Ganon/Ganondorf in the Zelda timeline, in much the same way that Link and Princess Zelda exist as more than one person throughout the Legend of Zelda series. Variations include ideas that Ganondorf is locked in the same cycle of reincarnation as Link, or that Ganon is a malevolent demon who possesses people, Ganondorf being one such host. Supporting the reincarnation idea, it is said by the Gerudo that only a single male is born into their tribe every one hundred years. Depending on the game, he is said to be destined to become either the King of the Gerudo or the guardian of the desert and the Gerudo.

Although the theory has been around for quite some time, most modern versions of this theory stem out of Ganondorf's back-story in The Legend of Zelda: Four Swords Adventures, which conflicts with Ganondorf's back-story in The Legend of Zelda: Ocarina of Time. In Four Swords Adventures the Gerudo talk about a man named Ganondorf who had been born and lived in the Desert of Doubt with them. They mentioned that he had grown into an evil man with a lust for power and had broken their laws by stealing a Trident deep in the desert that gave him incredible powers, such as transforming him into Ganon.

This is in direct contrast to the back-story Ganon was given in Ocarina of Time, in which he is acknowledged by many as the king of the Gerudo, and does not become Ganon until acquiring the Triforce of Power. Additionally, the back-story of The Legend of Zelda: Twilight Princess, which explains the actions of the Ganondorf from Ocarina of Time in an alternate timeline, says that a tribe of thieves, most likely the Gerudo, followed him in his attack on Hyrule, again showing that he was accepted as king.

There are only three logical explanations to these conflicting back-stories:

One is that a single Ganondorf had ventured to the desert and stolen the Trident, broke out of the seal he was placed at at the end of Four Swords Adventures but was not killed by Link, turned back into Ganondorf, and returned to the Gerudo later at a time that they were willing to acknowledge him as king. This would require that Four Swords Adventures take place before Ocarina of Time. The second explanation is that the game is not part of the overall storyline within the series, though official statements indicate that all the games from the main series are included in the official timeline document. The third explanation is that the Ganondorfs from the two games are separate incarnations, much like the many Links, Zeldas, and other characters who are seen multiple times throughout the series. This theory is supported by a quote at the end of Four Swords Adventures in which Princess Zelda calls Ganon an "ancient demon reborn". This is similar language to a line in The Legend of Zelda: The Wind Waker in which Ganondorf calls the game's incarnation of Link "The Hero of Time, reborn". Another solid point for this theory is the apparent death of Ganondorf/Ganon five separate times throughout the series. An individual Ganon is only shown to be resurrected once. Even with this resurrection, and the split timeline allowing a single individual Ganon to die twice, there would still need to be three separate Ganons in order to account for all of the presumed deaths. In order for all of the Ganons in the series to be the same, Ganon would have to have been brought back to life on two additional occasions not hinted at by any of the games, or survived at least two of his apparent deaths.

In The Legend of Zelda: Skyward Sword, Demise states that his hatred will be reincarnated and attack in a cycle without end. This is often interpreted as meaning that Ganon's repeated appearances are a result of this cycle. If Ganon as we know him is a result of Demise's hatred continuously reincarnating itself, there would be further support for the idea that multiple Ganons could continue to appear even as previous ones are slain. This would support the Multiple Ganon Theory as each Ganon would be a separate incarnation in this cycle, though all of them would share the same basic origin of forming from Demise's hatred.

While the Multiple Ganon Theory has yet to gain wide spread acceptance, it has nonetheless gained the respect of some timeline theorist and fans of the series.

Shigeru Miyamoto has stated that although each Link and Zelda are reincarnations, there is "only one Ganon". However, this statement may now be outdated or may have been made based on a lack of information, as Miyamoto is no longer as involved with the Zelda storyline as he previously was.

According to the Hyrule Historia, a second Ganondorf is born during the events leading to Four Swords Adventures. The book either implies or states directly that the rest of Ganon's appearances are the same being brought back to life, or versions of him in alternate timelines.

Princess ZeldaEdit

The relationship Zelda has with Link is close, possibly her closest. A popular theory among
Princess Zelda
fans is that of a romantic relationship between some of the Zelda and Link characters in the Zelda series. Although never explicitly confirmed in a video game title, this theory is based on hints given in the games, interviews with the game creators, and content of the animated series, comics, and manga (although the last three are generally considered non-canonical).

One hint of a romance between Zelda and Link is given at the end of The Adventure of Link, when the awakened Princess apparently kisses Link under the falling curtain.

Some cutscenes in Ocarina of Time featuring the two together have been interpreted as signs of an attraction. While Link and Zelda are escaping Ganon's Castle, Zelda will additionally show her concern for Link by shouting out whenever he is hurt. Moreover, in the game's final scene, Zelda and Link are floating in the sky together, sharing a decidedly sentimental (if not necessarily romantic) moment where Zelda apologies for involving Link in the events of the game and seems saddened by the situation. She also stated that she will not forget the time she spent with him in the Child Timeline as shown in Majora's Mask through Link's memory.

In addition, if the Oracle games are played as sequels to each other, the ultimate ending sequence shows Zelda lightly kissing Link on the cheek. Link swoons while hearts float above the pair's heads, and Zelda looks away, blushing. In The Wind Waker, when Zelda is asked to stay in hiding in Hyrule Castle while Link restores power to the Master Sword, she waves goodbye to Link, asking him to be careful.

Spirit Tracks features several moments that can be interpreted romantically. Early in the game
Princess Zelda and Link
during the Graduation Ceremony, Zelda walks into the room in front of Link, who is bowing down respectfully. Link then looks up and gasps, blushing at her in amazement. He is then scolded by Chancellor Cole for raising his head without permission. Later, when Zelda's spirit is separated from her body following the first encounter with Chancellor Cole and Byrne, Link is the only one who can see her besides the Lokomos, demonstrating a clear and strong bond between himself and the Princess. After Zelda and Link defeat Byrne in the Tower of Spirits, Byrne, disbelieving, comments that he was beaten by two humans. Zelda, while still possessing a Phantom, says that when she and Link combine their strength, no one can defeat them. Link turns to her, surprised. The background turns white and Zelda's Lullaby plays as they both laugh and high-five, gazing at each other all the while. Toward the end of the game, before the final battle against Malladus, Zelda is reunited with her body, and is no longer able to levitate. Link runs underneath her to catch her as she falls, and she lands on top of him and knocks them both to the ground as well as knock Link out for a few seconds. Upon awakening, Zelda, overjoyed to have her body back, embraces Link, causing him to blush. Finally, after Malladus is defeated, Zelda and Link watch Anjean and Byrne's spirits ascend to the heavens. The camera then lowers to show Zelda and Link holding hands while Zelda's Lullaby plays in the background. After the credits, a short cut scene shows Zelda gazing at a picture of Link on the Spirit Train with her flying beside him, which she keeps on her desk. she may also wave at Link depending on his answer to a question Zelda asked before.

Skyward Sword has several noticeable romantic moments between Link and Zelda. Early in the game, Zelda wants Link to be the first to see her outfit for the Wing Ceremony. She worries over him and she does not want him to fail at becoming a knight. When Link's Crimson Loftwing is hidden by Groose, Zelda assists Link in finding his Loftwing. After Link wins the Wing Ceremony, Zelda jumps off the ledge and Link catches her almost as if she was expecting him to. She then congratulates him on winning. Afterwards, Zelda mentions that she is very happy to be atop the Statue of the Goddess with him. She also gets extremely close to him and almost implies that the two are to kiss, before she pushes him off the statue. Afterward, Zelda bashfully asks Link to go out flying which they do. She then tells Link how amazing the day was, and that she would remember it forever. At the Temple of Hylia, when Zelda states she must seal herself to keep Demise in place, she sheds tears of sadness and states before all this, she was happy just being with Link on Skyloft, demonstrating a deep level of feelings for Link. Link desperately tries to stop her and when she is sealed, Link lowers his head in sadness, showing his deep feelings for her. Much later in the game, when Link releases Zelda from her sealed state, Link runs up and catches her from falling and both of them hug and walk out smiling at each other, holding hands, before Ghirahim ruins the tender moment. During the ending, Zelda asks what Link will do now. Link sweetly smiles at her while their Loftwings fly off toward the sky, implying that he chose to stay on the Surface to live with Zelda.

A Link Between Worlds features some gossip told to Link by the Rumor Guy. He tells Link that one of the castle staff had seen Zelda sneaking off every night. When she followed her, she saw Zelda staring at the painting in Hyrule Castle depicting the Link and Zelda from A Link to the Past cuddling with each other, implying they became more intimate with each other. This also hints the Zelda in A Link Between Worlds wants to have a similar relationship with the Link of her time.

The game creators also seem to be fond of the idea of romance between the characters.[1]

Though never directly stated in-game, Shigeru Miyamoto revealed in an interview conducted by Famimaga 64 that Navi is jealous of Princess Zelda and has feelings for Link.[2]

Another less popular theory among fans is that Link and Zelda are related by blood, either as siblings or more distantly. Even though rumors to this effect started with the infamous "Save the Princess... Zelda is your... ... ..." line from A Link to the Past (later reported as a mistranslation), the theory generally revolves around the Link and Zelda from Ocarina of Time.

A possible indication of a blood relation between the two in Ocarina of Time is their physical resemblance: they both have blonde hair, blue eyes, and similar facial features. They also have similarly shaped heads. Graphics limitations could be responsible for some of this similarity, however. Certain dialogue could also be perceived as implying a blood relation: the ghost Sharp comments that Link reminds him of Zelda, and that Link "may have some connection with the Royal Family".[3] Link's connection to the Royal Family is highlighted throughout the game, with Link often playing Zelda's Lullaby to verify it. The fact that Impa agrees to teach a strange boy a song only Royal Family members are allowed to know could also be interpreted as a hint at Link's blood relation to Hyrule's Royal Family. [4]

Additionally, Zelda seems to recognize Link's name upon their first meeting.[5] This could be attributed to her prophetic abilities, although the boy in her dreams seemed to be a largely abstract figure, with no defining traits aside from the presence of a guardian Fairy and a Spiritual Stone. This line of dialogue has often been regarded as a sign that the two have met before, although this could only have occurred when Link was a baby per the Deku Tree Sprout's account of Link's coming to Kokiri Forest. It is also worth noting that while the King of Hyrule is clearly identified as Zelda's father, no mention is made of a Queen. Meanwhile, Link's mother is stated to have died shortly after reaching the forest, but no information is given concerning his father. Given these facts, it is possible that Zelda and Link share the same parents, making them siblings.

PurloEdit

Purlo is often believed to be a realistic representation of Tingle, due to their similar looks
Purlo
and personality. It is possible that this is true, and that he was renamed because of Tingle's unpopularity outside of Japan. Evidence includes the fact that they both carry pocket watches, though varying in color. Tingle's read 4:00; Purlo's reads 3:00. It should be noted however, that Tingle has a much friendlier attitude towards others compared to Purlo and his unkindness.

ReDeadEdit

"During Ganondorf's dark reign, many evil beings walked the earth, but none were as horrible as
ReDead
the ReDead. These skeletal creatures froze people who strayed too close, then they sucked the life from the unfortunate victims."

— Nintendo Power Player's Guide description ReDeads (リーデッド Rīdeddo?) are recurring enemies in the Legend of Zelda series. They are highly emaciated, undead humanoid creatures, closely resembling zombies. They are found in dark and distant locations such as Hidden Holes and dungeons. ReDeads are capable of completely halting the movement of their prey with their gaze when they come close; concurrently, they emit blood-curdling screams to terrify their unfortunate victim. They will then close in on their stunned victim, and in most games will attach to them to drain their life energy. ReDeads are considered to be among the most frightening enemies of the Legend of Zelda series.

OriginEdit

It is possible that ReDeads were once regular, deceased Hylians who happened to be re-animated through exposure to dark magic, or that they are, like Poes, restless spirits wandering the world of the living. Considering the abundance of ReDeads found in the devastated Hyrule Castle Town of the future, as well as underneath the Kakariko Graveyard and inside the Shadow Temple, this theory seems plausible.

Burial CustomsEdit

The differences in appearance and habits between the different incarnations of ReDeads may suggest changes in burial customs over the passing of time. ReDeads found in Ocarina of Time and Majora's Mask are sometimes encountered underneath graves, and appear to be wearing carved Spooky Masks over their faces. ReDeads found in The Wind Waker are decidedly teal-colored. Since these corpses were all buried below sea level, it is possible they were punished for evil doings, and forced to haunt Hyrule forever.

Sacred GroveEdit

It is possible that the Sacred Grove was originally the first Hyrule Castle Town, as evidenced
Sacred Grove
by what appears to be a town square where the Skull Kid battles Link as well as the short walk off the square to the Temple of Time's ruins, which matches the original Hyrule Castle Town's distance to the Temple of Time in The Legend of Zelda: Ocarina of Time. After the Gerudo attack led by Ganondorf, it is possible that the capital was too badly damaged in the attack and was abandoned, but the Lost Woods could have had a portal leading to the original area as it had various portals in it leading all around Hyrule originally, such as those leading to Goron City and Zora's Domain in Ocarina of Time and even one leading to the land of Termina in The Legend of Zelda: Majora's Mask. However, it seems unlikely as the town square area is the only sign of civilization besides the Temple of Time, whereas the Castle Town in The Legend of Zelda: Ocarina of Time was much larger.

It is also possible that this area is the crippled remains of the original Forest Temple from The Legend of Zelda: Ocarina of Time. The destroyed wall with Spinner tracks greatly resembles the central room in the Forest Temple and the center pillar that the Skull Kid stands atop could be the remains of the central Elevator, with the underground Hidden Hole being the overgrown basement. In addition, Saria's Song is heard while in the grove.

Sacred RealmEdit

"In a realm beyond sight the sky shines gold, not blue. There, the Triforce's might makes mortal dreams come true." — Book of Mudora verse

The Sacred Realm (聖地 Seichi?, Sacred Land), also referred to as the Golden Land, is a
Sacred Realm
recurring location in the The Legend of Zelda series. The Sacred Realm is described as a mythical plane, or parallel world, created along with Hyrule by the three Golden Goddesses. It is the resting place of the Triforce, an artifact of great power left by the Goddesses. Though the Sacred Realm is linked to Hyrule, the way to access it and acquire the Triforce within is shrouded in secrecy.

Ocarina of TimeEdit

The backstory of A Link to the Past has many similarities to the events of Ocarina of Time. The name "Seven Wise Men" from A Link to the Past is actually a mistranslation, with the original Japanese and later English re-releases giving them the same name as the Seven Sages from Ocarina of Time. Two of Ocarina of Time's developers, character designer Satoru Takizawa and script director Toru Osawa, even stated that the Imprisoning War and Seven Sages mentioned by A Link to the Past were the same events and characters seen in Ocarina of Time. Despite this, there are some details which conflict between the two accounts. Many fans consider these details to be retconed in the face of overall similarities and developer confirmation, while others maintain that the two games are describing separate events and characters.

Silent RealmEdit

The Silent Realm from The Legend of Zelda: Skyward Sword is theorized to be the Sacred Realm. In Skyward Sword, Link obtains all three pieces of the Triforce in a place which appears to be the Silent Realm, given the area's identical appearance, method of entry, and Link's lack of items in the area. Because the stories of the creation of Hyrule state that the Triforce was left in the Sacred Realm, it would make sense that in Skyward Sword, which is generally accepted as the first game in the chronology of the series, the Triforce would be found in the Sacred Realm. The Silent Realm also changes to appear golden upon Link's acquisition of the full Triforce, similar to the Sacred Realm's description as the "Golden Land". However, the nature of the Silent Realm is distinctly different from that of the Sacred Realm. While both are equivalent worlds to Hyrule, the Silent Realm is a spirit world which only Link can enter, leaving Fi, his items, and his own physical body behind. The Sacred Realm, however, is a normal physical world, which any person can enter with their own body and equipment.

ShadEdit

Interestingly, there are many similarities between Shad and Mako, one of Tetra's pirates from
Shad
The Legend of Zelda: The Wind Waker. Both wear circular eyeglasses, and keep a small dagger in their books. This may be more than an allusion; Mako is a member of Tetra's pirate crew who are implied to be the descendants of the royal servants. Shad is one of the members of the Resistance, who indirectly serve the Royal Family, and according to the game's official strategy guide, his father worked as a butler in the royal palace. It is plausible that the two could share a common ancestor, or could be the same person in the parallel universes. Also, Mako is a species of salt-water shark, and a "Shad" is a species of fresh-water fish, possibly alluding to their differing moral values.

Shadow BeastsEdit

The method by which Shadow Beasts are created is only lightly alluded to and is never shown,
Shadow Beast
leaving the exact process a mystery. However, it is possible that the masks they wear may have something to do with their transformation. When Link visits the Twilight Realm for the first time, there are multiple docile Shadow Beasts standing around, and when Link regains the Sols, they revert to Twili; upon doing so, however, no Twili is ever seen wearing a mask, except for Zant. This is not entirely clear, as only a small group of Twili are shown, nor does it preclude the masks from also serving as shields, but it provides a potential mechanism by which the beasts are created and reproduce.

Skull Kid(Boss)Edit

The fact that the Skull Kid knows "Saria's Song" has led many to believe that he may be the
Skull Kid2
same as, or a descendant of the Skull Kid Link played "Saria's Song" to, from The Legend of Zelda: Ocarina of Time and Majora's Mask. Interestingly, this Skull Kid's face resembles that of the Moon from Majora's Mask.

It is unknown how this lone Skull Kid came to survive. Considering other forest-dwelling races like the Kokiri and Deku have disappeared over the course of time leading to Twilight Princess. It's possible that either the Skull Kid race somehow survived or that he is one of few(or the last) of them remaining in Hyrule. It is also possible that the other races moved out of the forest while the Skull Kid race chose to remain there. Another theory could be that, due to his dark, haunting behavior, his Poe-like lantern and ability to disappear and teleport around the Sacred Grove, he is a ghost of a Skull Kid. One of the stories read to Link by Anju's Grandmother in Majora's Mask also implies that the Skull Kid had been friends with the Four Giants long before they entered their sleep, which is an idea that the Skull Kid's dialogue after the battle with Majora is concluded supports. If this is the case, it's plausible that he managed to survive the extensive length of time between the two games.

If the above is true, it's possible that he was installed as a guardian or caretaker of the Sacred Grove and Master Sword. The fact that he was allowed to stay in an area that is otherwise uninhabited, and which is considered sacred, supports this idea, as does the fact that Link might never found the Master Sword or the Temple of Time without his assistance.

Skull Kid(Character)Edit

It is widely believed—and heavily implied in Majora's Mask—that the Skull Kids in Ocarina of
Skull Kid3
Time and Majora's Mask are one and the same. While no outright statement is ever made regarding this, it seems beyond a reasonable doubt this is what the games' creators intended.

Firstly, upon encountering Link in the Lost Woods after having ambushed him, the Skull Kid appears to recognize Link, but deems it not to be a problem. Later, after the Skull Kid is removed from the influence of Majora's Mask, he tells Link that he smells the same as "that fairy kid who taught [him] that song in the woods": in Ocarina of Time, Link plays "Saria's Song" to a Skull Kid in the Lost Woods, who becomes his friend after this.

Additionally, Link sells the Skull Mask to this same Skull Kid, indicating a preexisting interest for masks which could have motivated the Skull Kid's theft of Majora's Mask. Lastly, after the end credits of Majora's Mask, the final image shown is a stump bearing carvings of the Skull Kid, Link, Tatl, Tael, and the Four Giants. After a certain amount of time passes, part of "Saria's Song" will play.

It is also possible that this Skull Kid is either the same Skull Kid, or an ancestor to the Skull Kid from The Legend of Zelda: Twilight Princess. This is supported by the fact that that Skull Kid knows "Saria's Song".

Sky CannonEdit

It is possible that the Groosenator, the catapult that Groose made in The Legend of Zelda:
Sky Cannon
Skyward Sword, is related to the Sky Cannon. The Sky cannon could possibly be an improved version of the Groosenator, as both can send the user into the sky. It is possible that inhabitants of Skyloft could have used this to return from the ground, as Loftwings cannot fly below the Cloud Barrier. After many years, both worlds lost connection, probably caused by the Sky Cannon on the ground deteriorating; this lost connection could also be a factor in the theory of Skyloft inhabitants evolving into the Oocca.

Sky WritingEdit

Sky Writing is similar to Hylian writing, meaning some of the language the Hylians learned may have been adopted from the Oocca.

SnowpeakEdit

The frozen lake at the base of Snowpeak is theorized to be Zora's Fountain from The Legend of
Snowpeak
Zelda: Ocarina of Time. This is supported by their similar climates and locations, both being adjacent to Zora's Domain.

SpinnerEdit

It is possible that the Oocca also designed the Spinner along with the Clawshot. This can be
Spinner
explained through similarities in design and the fact that the Oocca have Spinner gear holes, but have fallen out of communication with Hyrule, which is the where the item would have been designed if not in City in the Sky. Also, the majority of weapons and tools built in Hyrule are often old fashioned, but the fact that the Spinner is a disk that rotates at high speeds on the outer rim, but rotates the inner rim simultaneously, so that the user does not spin much, would suggest it is far more advanced than almost anything else built in Hyrule.

Split TimelineEdit

It is speculated by some that alternate worlds such as the Twilight Realm and Termina may be unaffected by the timeline split. However, while these two realms are alternate dimensions, there is no evidence to support the idea that they exist outside of linear time. Both realms have demonstrated the ability to receive beings from the Child Timeline and return them to the Child Timeline when they exit back into Hyrule. There is no reason to believe that these two realms would only exist as a single timeline, or that they could "prioritize" inputs from one timeline, and later output these into both the timelines.

In addition, the renowned Youtube show, Game Theory, dismissed the Zelda Timeline, particularly the Defeat Timeline (in where Link fails on his quest) on the grounds that "the hero cannot be simultaneously victorious and defeated". Elaborating, he explained that with Link defeating Gannondorf, two perfectly possible timelines are created; However if Link dies at any point in his journey another separate timeline is created. Explaining that the only way for all 3 timelines to exist is the Many Worlds Theory (the theory that all possible pasts and futures exist in separate timelines). [1]

StallordEdit

"You still live... How astonishing. No wonder some call you "hero". But this is truly a bittersweet reunion... Truly! For I fear this is the last time I will see you alive!" — Zant

Twilit Fossil, Stallord (蘇生古代竜 ハーラ・ジガント Sosei Kodai Ryū Hāra-Jiganto?, Resurrected
Stallord
Ancient Dragon Hahra Gigant) is the boss of the Arbiter's Grounds, the fourth dungeon in The Legend of Zelda: Twilight Princess. Stallord is the skeleton of a dead beast found inside the Arbiter's Grounds. It has a roughly humanoid upper body protruding from a pit of sand, and a horned animal head comparable to a goat or dragon. Its lower body is never seen; in fact, whether its lower portions were even present at the time is unknown. Several weapons are embedded in the beast's skull, possibly the cause of its death. The music played during the battle against Stallord incorporates, partly, reinstrumentalized versions of the music played during the battles against King Dodongo and Volvagia in The Legend of Zelda: Ocarina of Time. By name, it is the king of the Stalfos in Arbiter's Grounds.

VolvagiaEdit

Stallord may be the dragon Volvagia from Ocarina of Time, as he was never revived in the Twilight Princess timeline and has a very similar appearance (aside from being only a skeleton), abilities (fire breathing) and the same music. However, this seems unlikely, as Stallord is considerably bigger than Volvagia was, and Stallord is found in the Arbiter's Grounds which is directly across from Death Mountain where Volvagia had lived. There are also physical differences such as Stallord having some hair around its neck, while Volvagia had a mane of flames; Stallord's dental structure differs from Volvagia's; Stallord has ten digits in all while Volvagia only has six; and Stallord has relatively long arms, while Volvagia's in comparison are very short.

Another way Stallord could have been Volvagia is that technically, Link never fought Volvagia in the first place. Due to Princess Zelda sending Link back in time, and Link stopping Ganondorf from taking the Triforce of Power, Volvagia was never killed by Link in the child timeline. Some believe that as a last resort, Ganondorf created a few monsters (one being Volvagia) but was arrested by the Sages. The reason Stallord was in Arbiter's Grounds may be because Volvagia couldn't be killed, so they sealed it inside its chamber to keep it from doing any harm. How Volvagia died however, is a different story. It very well could have been starvation. The vast numbers of Staltroops seemed to wear similar armor to the Knights of Hyrule, so they may have been the warriors that died helping to take down and seal up Volvagia.

King DodongoEdit

o a theory that Stallord is King Dodongo, another boss from Ocarina of Time, which is reptilian in appearance, similarly to Stallord. Sections of the music played during the boss battle against King Dodongo are reused during the battle against Stallord. However, this theory is also discredited based on several physical differences (arm length, digit number, general proportion of limbs, torso, hair and head). Also, the Desert and the Mountains are very far apart, and when King Dodongo was defeated, his body was apparently trapped in the lava of his own chamber.

Dark DragonEdit

It is also possible that Stallord is based on General Onox's Dark Dragon form from The Legend of Zelda: Oracle of Seasons. The body proportions, in terms of arm length, horn size and shape, and facial structure, are quite similar. In addition, Stallord's lack of a lower half rings similar to how Onox has a tail and no hind legs. However, the Dark Dragon only has four fingers, unlike Stallord, and also had wings, which Stallord lacks (although they may have been buried in the sand before the events in the game). Also the Dark Dragon only seems to have eight teeth during its boss fight, unlike Stallord, which has ten teeth (although arguably, not all of the Dark Dragon's teeth were seen). Lastly, Holodrum and Hyrule are very far apart. However, it should be noted that Onox's speech before the final battle implies that he was actually native to the Dark Realm and not to Holodrum.

Execution BeastEdit

Another possibility is that Stallord was used for execution when the Arbiter's Grounds were still in use, due to Stallord's chamber being situated directly beneath the chamber where those condemned were banished to the Twilight Realm. The chamber itself seems like it was designed so that several people would be placed on the pillar and lowered to the bottom where Stallord would subsequently devour them. Supporting this is the abundance of Staltroops, being animated skeletons, which are theorized to be prisoners killed by Stallord.

Other OriginsEdit

Another possibility is that Stallord was simply an unnamed monster killed prior to the game by another hero. Throughout the Arbiter's Grounds, wall engravings show a figure with a shield fighting a large monster, possibly Stallord, which may suggest that Stallord's first death was because of an ancient hero and not of natural causes. Shapes similar to Stallord's head are on all the doors in the Arbiter's Grounds.

The chamber Stallord is found in shares a couple of shapes similar to the Sealed Grounds in Skyward Sword: downward-pointed cone (although this is not the shape of the chamber itself, but rather of the sand during the first part of the battle), and spiral (the tracks Link rides, and the edge of the Sealed Grounds pit). Stallord also has a sharp object embedded in the top of it's skull, a similarity it shares with Demise. It may be that the game's designers intended to infer that the two bosses are somehow linked, or were merely drawing on a previous game for design. The similarities could also be purely coincidental. In SS the Sealed Grounds and Gerudo are far apart, diminishing the likelihood that Stallord is Demise's remains.

Stone TowerEdit

"To return true light to this land, you must seal the doors of Stone Tower where the winds of darkness blow through. But Stone Tower is an impenetrable stronghold. Hundreds of soldiers from my kingdom would not even be able to topple it." — Igos du Ikana Stone Tower is a location from The Legend of Zelda: Majora's Mask. It stands to the east of the abandoned kingdom of Ikana. Link must climb the tower in order to reach the entrance to Stone Tower Temple, the game's fourth dungeon.

Stone Tower is easily the largest crafted object in Termina, its height being surpassed by onl
Stone Tower
y the mountain of Snowhead; it is multiple times taller than the Clock Tower. It has countless holes on the surface, which could be windows through which boulders fall. The interior is a huge vertical shaft with floating blocks, which move when a certain switch is pressed. The black abyss below the first level implies that there are many sub levels.

The tower contains many platforms onto which Link must climb using the Hookshot. The trios of floating blocks found within must be arranged into a line across which Link can jump to reach the next area. The switches in the tower must remain depressed for their corresponding blocks to remain in place, so Link must use the Elegy of Emptiness to leave shells of his different forms on each switch while he crosses. Link's climb up the tower is hindered by falling boulders, Beamos, and Fire Keese. An Owl Statue can be found near the top, across from the entrance to Stone Tower Temple.

The Garo as the Makers of Majora's MaskEdit

The tower has clear connections to the Triforce, Majora's Mask, and the Four Giants. The fact that the Eastern Giant is held at the top of the tower seems to indicate that he was tasked with protecting Stone Tower Temple. The presence of the Triforce also is puzzling, as who ever built the tower obviously had knowledge of its existence. It is possible the Garo, the shadow warriors whose leader is found within Stone Tower Temple, were the makers of Majora's Mask, and that the pocket dimension Link fights Twinmold in was once a temple they had built to house the mask, or possibly the place in which they sealed it away since gamers learn that the "ancient tribe" sealed the mask away "in shadow." This is contradicted by information from Pamela's Father, who states that the Garo are spies from a enemy nation, implying they came from farther away. Due to the statement of Ikana's Igos du Ikana that his army could not topple Stone Tower, it seems clear that whoever was inhabiting the temple eventually became enemies of the kingdom of Ikana. Igos also mentions that when the "doors of Stone Tower" were opened, a curse flowed from its summit that laid waste to the entire region. This could possibly be the reason he and his soldiers attempted to climb the tower, to shut off the source of the curse and to destroy the ones that opened the doors of Stone Tower.

The Ancient OnesEdit

Another more likely possibility is that the "Ancient Ones" that used Majora's Mask built the tower and Stone Tower Temple. Who ever built the tower had some knowledge of magic, since they infused the Red Emblem with the power to invert the tower and reverse gravity. This would also explain the appearance of the Triforce both within the temple itself and on the statues that line the way to Ikana Canyon, since the Ancient Ones were likely skilled in magic and probably knew of the Triforce due to its limitless magical power.

Avian SpeciesEdit

This theory states Stone Tower was originally a home for an ancient Avian race (such as the Oocca or the Rito). This race built Stone Tower, but not for the same purposes as its later uses were. The many "holes" on the temple served as living quarters for the members of this race, and the temple perhaps served as a town center or some similar thing (such as a place of worship for the Giant of the Eastern Canyon). The evidence of this is that the tower has many holes that serve very little practical purpose and that it would be very difficult to traverse, let alone make, a place with so many gaps unless the beings that made the tower had wings.

Termina's Tower of BabelEdit

Another theory suggests that Stone Tower was built by the ancients of Termina to persecute Din, Nayru, and Farore. One of the leading clues for this theory is the obscured appearance of the Triforce, as it appears on the moving stone blocks within the tower, depicted as being licked under the crotch of a sitting creature – a motif suggested to be an expression of profanity, as a statement of rejecting the Triforce and Golden Goddesses. The theory implies that the tower was raised to declare a war against the heavens, in contempt of the idea that the goddesses would be their true creators. It also relies on the possible event that the goddesses would have made their presence known for the ancient royal family of Ikana – as they had for the royal family of Hyrule – in conjunction with the fact that the people of Termina had already proclaimed the Four Giants as their guardian deities and creators of the four worlds. It is suggested that the goddesses would have been rejected in favour of the Four Giants, while also provoking a rage for posing as what would have been perceived as blasphemy. The theory also suggests that the war could have been subject to sexistic views, pointing towards the phallic structure of the Stone Tower itself, including the four phalluses surrounding the temple entrance.

TelmaEdit

Telma bears a striking resemblance to the Gerudo. Her dress also has a pattern that is vaguely
Telma
similar to the Gerudo Symbol. Because of these two similarities, it is possible that Telma is a descendant of the Gerudo.

Temple of the Sacred SwordEdit

The Temple of the Sacred Sword is a location from Hyrule Warriors, and is the resting place of the Master Sword, hence the name. The final fragment of Ganondorf's soul is held here kept under a barrier sealed by the Master Sword.

Sacred GroveEdit

It is possible and likely that this temple was build on the Sacred Grove and the remains of the
Temple of the Sacred Sword
Temple of Time from Twilight Princess (which appears as a past era in Hyrule Warriors). Evidence of this is found in the sacred pedestal chamber (the sacred pedestal itself is likely the Pedestal of Time), which is overgrown with plant life which the rest of the temple lacks. Also the temple is said to have been built on holy ground, both the Sacred Grove and the Temple of Time fit that description, as the Temple of Time was originally built on the entrance to the Sacred Realm where the Triforce originated. The Sacred Grove was all that remained of the original temple and possibly the original Hyrule Castle Town (as Hyrule Castle in Twilight Princess is closer to Lake Hylia indicating that the original castle and town where likely abandoned at some point between Ocarina of Time & Twilight Princess).

Temple of Time RestoredEdit

If the Temple was built on the Sacred Grove, then it may possibly be an attempt to rebuild the Temple of Time and the buildings surrounding it may have been an attempt to rebuild Hyrule Castle Town but the plan to rebuild the town was either abandoned or the town was simply built to house the builders/engineers/craftsmen (and possibly Hyrulean Soldiers) while they were constructing the current Temple or to act as fortifications to assist the Ghost Forces in repelling their enemies outside the Temple. After Ganondorf's Soul Fragment was sealed within the Temple by the Master Sword, the temple was likely abandoned to prevent Ganondorf's escape and due to the likelihood of Ganondorf's minions may try to attack the temple to free their Master's soul (which is same reason why the Ghost Forces remained behind to defend the Temple from trespassers and monsters). Evidence that it is the reconstruction of the Temple of Time is the Door of Time that is the door to the Sacred Pedestal chamber and the main Temple's overall emptiness (a trait of the original Temple from Ocarina of Time). It is likely that over time the rebuilt Temple of Time simply became known as the Temple of the Sacred Sword due to its role in housing the Blade of Evil's Bane which kept King of Evil under seal and/or is simply another name for the Temple of Time.

Temple of Time(Twilight Princess)Edit

"This place has an oddly organized and quiet feel to it... but there is something ominous about it." — Midna The Temple of Time (Hylian THylian EHylian MHylian PHylian LHylian EHylian SpaceHylian OHylian FHylian SpaceHylian THylian IHylian MHylian E) is the sixth dungeon from The Legend of Zelda: Twilight Princess.

OriginEdit

Some suspect the new portion of the temple is actually the Temple of Light spoken of in Ocarina of Time that sits at the heart of the Sacred Realm. This is supported by the constant appearance of the Light Medallion's symbol in the temple. Also, the windows in the new part of the temple show an endless expanse of white sky, similar to the 'golden' sky described in the Book of Mudora's description of the Sacred Realm. It is also possible that it could be the Tower of the Gods from The Legend of Zelda: The Wind Waker. None of the forest which ought to be outside the dungeon is visible through the windows, though this is likely due to the temple being in the past, when there was no forest surrounding it.

The stone wall surrounding the entrance to the Master Sword Chamber (where the Door of Time was
Temple of Time
located in Ocarina of Time) is inscribed with Hylian scripture, reading "Sanctuary, Master Sword, Copyrod, Stone Statue". This suggests that the expanded part of the temple which serves as a dungeon in Twilight Princess could have been built long after the era of The Hero of Time, to house the Dominion Rod ("Copyrod") deep within one of Hyrule's safest places; The Temple of Time (or Light, as previously mentioned).

Tower of the GodsEdit

Both the Dominion Rod, which is the main item of the Temple of Time, and the Command Melody, which is learned in the Tower of the Gods, are used to control statues in their respective dungeons. The similarity between these two aspects of the dungeons may suggest some sort of relation between the two. Also, the Tower of the Gods and the Temple of Time both have a Darknut for a mini-boss.

RelocationEdit

Instead of the theory that the Sacred Grove reached the abandoned Temple of Time and Castle Town over the years, it is also possible that the Temple of Time was magically relocated to the Sacred Grove by the Goddesses or the Sages, for the purposes of protecting the Sacred Realm and the Master Sword from evil forces by hiding the Temple in an extremely remote area. By placing it in a secret place, the Temple of Time would be left untouched for decades, where it would eventually, fall into ruin. Given the presence of a Skull Kid, it is possible this location would be the Lost Woods.

NaviEdit

In the end of Ocarina of Time, Navi flew away from Link in the Temple of Time. She flew towards a window ahead of the Pedestal of Time. When Link created the clear staircase, it went toward a window very close to the location Navi flew to. Many believe that Navi went to this "secret area" in the Temple of Time when she left Link.

Tetra's Pirates(Wind Waker)Edit

It is possible that each crew member is a reincarnation and/or descendant of one of the Royal
Tetra's Pirates
Family of Hyrule's aides. This is supported by the fact that each person seen with Zelda in the painting found in Hyrule Castle has an almost exact resemblance to a member of the crew. Considering that Tetra is Princess Zelda, a descendant of the Royal Family, and that the pirates are all Hylian despite that race being rare on the Great Sea, it is likely that the pirates could be the successors of the individuals in the aforementioned painting.

ToadoEdit

Due to the Deku Toad's physical similarity to Water Toadpolis, some people theorize that Water
Toado
Toadpolis are the middle stage between Toadoes and Deku Toads.

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